Hi, I'm Fisher.

Level & Mission Designer, Writer

Skator Gator & Skator Gator 3D

Level Designer

I've been making games and mods as a hobby since the 2000's, and have worked in games professionally as a contractor since 2017 (alongside other things like IT and technical jobs).

One of the first videogames I remember playing was Command & Conquer: Red Alert 2 which remains a favorite to this day. The first game projects I ever put online were custom multiplayer maps for Yuri's Revenge. I have always had a soft spot for adventure games and first person games. A major influence on my life has been the Nancy Drew adventure game series, and in equal part Unreal Tournament. 

I graduated in 2014 from Burlington Technical Center with a presidential award of academic excellence for Computer Systems and Networking. I was made the "IT guy" at the Sundae Month offices and eventually picked up design work when there was down time. Since then I have worked a variety of contract and employed design work for several game studios including Skymap Games, Sundae Month, Weathered Sweater, Surreality Games, and others.

In 2019 I started hosting meetups at the Sundae Month office for game developers and those interested in game development. At first it was meant to serve as a playtesting platform, but eventually grew to a social event that crosses the boundaries of professional and amateur developers. It's called The Loaf and is hosted in Burlington by a committee of local gamedevs.

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